Game Design

Cannalearn
2D Animation & Interactive quiz about Cannabis

THESIS 2026

CONCEPT

CannaLearn is an interactive educational game designed to provide accurate knowledge about cannabis, focusing on learning through viewing and assessment to enhance understanding and promote informed decision-making.


Stamp


CannaLearn

2D Animation & Interactive quiz about Cannabis

MAIN PURPOSE
Cannalearn begins by exploring inspiration and defining the content direction through the collection of ideas, information, and research related to cannabis, in collaboration with the team and experts to ensure accurate and accessible understanding. The gathered knowledge is then analyzed and refined before being developed into 2D animations that help communicate complex information in a clear and engaging way, alongside interactive quizzes designed to encourage audience participation, reinforce learning, and deliver an interactive educational experience.
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TARGET GROUP
Adolescents (age between 18-24)
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TOOLS
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Creator Profile

Narisara Yamacharoen

2D Animator
Creator Profile

Pawarisa Suksong

Game Developer